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Educator Resources and Online Store

     
Welcome to our resource center! You can choose items to download straight to your email by creating a secure account or using the one you already have. Choose a Catalog for the type of resource you need. Also search by Category for Grade Level and by Subject.
Research and Rationale
(Pea)nuts and bolts of visual narrative: Structure 21st Century Literacy and the Graphic Novel: #1 21st Century Literacy and the Graphic Novel: #2 21st Century Literacy and the Graphic Novel: #3
(Pea)nuts and bolts of visual narrative: Structure
Type: All Ages

21st Century Literacy and the Graphic Novel: #1
Type: All Ages

21st Century Literacy and the Graphic Novel: #2
Type: All Ages

21st Century Literacy and the Graphic Novel: #3
Type: All Ages

 
21st Century Literacy and the Graphic Novel: #4 21st Century Literacy and the Graphic Novel: #5 21st Century Literacy and the Graphic Novel: #6 21st Century Literacy and the Graphic Novel: #7
21st Century Literacy and the Graphic Novel: #4
Type: All Ages

21st Century Literacy and the Graphic Novel: #5
Type: All Ages

21st Century Literacy and the Graphic Novel: #6
Type: All Ages

21st Century Literacy and the Graphic Novel: #7
Type: All Ages

 
21st Century Literacy and the Graphic Novel: #8 Are Comic Books an Effective Way to  Engage Nonmaj Bringing Graphic Novels into a School's Curriculum Comic Book Reading, Reading Enjoyment, and Pleasur
21st Century Literacy and the Graphic Novel: #8
Type: All Ages

Are Comic Books an Effective Way to Engage Nonmaj
Type: All Ages

Bringing Graphic Novels into a School's Curriculum
Type: All Ages

Comic Book Reading, Reading Enjoyment, and Pleasur
Type: All Ages

 
Comics aren't just for fun anymore: the practical Comics in Education by Gene Yang Comics in Education: The Case for Comics in Classr Comics in the Classroom: An Engagement Strategy vi
Comics aren't just for fun anymore: the practical
Type: All Ages

Comics in Education by Gene Yang
Type: All Ages

Comics in Education: The Case for Comics in Classr
Type: All Ages

Comics in the Classroom: An Engagement Strategy vi
Type: All Ages

 
Comics in the Classroom: Using Sequential Art to E Comics: A Multi-dimensional Teaching Aid in Integr Developing Critical Thinking Through Comics Effect of Comic Strips on L2 Learners' Reading Com
Comics in the Classroom: Using Sequential Art to E
Type: All Ages

Comics: A Multi-dimensional Teaching Aid in Integr
Type: All Ages

Developing Critical Thinking Through Comics
Type: All Ages

Effect of Comic Strips on L2 Learners' Reading Com
Type: All Ages

 
Finding Space and Time for the Visual in K–12 Lite Getting Graphic: Connecting with Students Using GN Graphic Medicine: Use of Comics in Medical and Edu Graphic Novels v. Original Texts: A Comparison Stu
Finding Space and Time for the Visual in K–12 Lite
Type: All Ages

Getting Graphic: Connecting with Students Using GN
Type: All Ages

Graphic Medicine: Use of Comics in Medical and Edu
Type: All Ages

Graphic Novels v. Original Texts: A Comparison Stu
Type: All Ages

 
Graphic Novels Work      
Graphic Novels Work
Type: All Ages

     
 
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